Pole Force One was an indie side scroller beat-em up game. My work here was to prepare pitch material as well as develop the visual look and feel of the characters.
Keep Talking and Nobody Explodes is an asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in the real world. BAFTA™-nominated and GDC Excellence in Design 2016 winner. Role: Lead Concept Artist and 3D modeler.